package org.papervision3d.objects.special.commands;import nme.display.Graphics;	import org.papervision3d.core.geom.renderables.Vertex3D;	/** * @author Mark Barcinski */class MoveTo implements IVectorShape{	public var vertex : Vertex3D;	public function new(vertex : Vertex3D) {		this.vertex = vertex;		}	public function draw(graphics : Graphics , prevDrawn : Bool) : Bool {		if(vertex.vertex3DInstance.visible){			graphics.moveTo(vertex.vertex3DInstance.x , vertex.vertex3DInstance.y);						return true;			}				return false;	}}